PlayWhen five tricks need to become seven.

Declaring 1NT

Novice
29 min · single video
Preview29 min · Lesson 1 of 1
← hit play, I'll walk you through it

About this hand

Seven tricks to make, five sure winners, and points scattered all over the table — now what? Lorna shows you how to develop the extra tricks: ducking to preserve transportation, playing for a 3-3 break, and reading when a 50-50 finesse is the wrong play. Five suit combinations that look hopeless until you slow down and make a plan.

What you'll pick up

  • Ducking on the second trick to preserve transportation
  • When a 3-3 break is worth playing for
  • Reading when a 50-50 finesse is the wrong play
  • Five suit combos that look hopeless until you slow down
  • The 1NT planning checklist for the first three tricks