PlayWhen five tricks need to become seven.
Declaring 1NT
Novice
29 min · single video ← hit play, I'll walk you through it
About this hand
Seven tricks to make, five sure winners, and points scattered all over the table — now what? Lorna shows you how to develop the extra tricks: ducking to preserve transportation, playing for a 3-3 break, and reading when a 50-50 finesse is the wrong play. Five suit combinations that look hopeless until you slow down and make a plan.
What you'll pick up
- Ducking on the second trick to preserve transportation
- When a 3-3 break is worth playing for
- Reading when a 50-50 finesse is the wrong play
- Five suit combos that look hopeless until you slow down
- The 1NT planning checklist for the first three tricks
